Computer Game Accessories : 55 results priced between $5.00 and $150.00

Computer Game Accessories

Sort:
55 Computer Game Accessories $5.00 $150.00 /l/Computer-Game-Accessories
  • Computer and Online Games in Germany: A Strategic Reference, 2006
    Computer and Online Games in Germany: A Strategic Reference, 2006

    INTRODUCTION & METHODOLOGYWhat Does This Report Cover?The primary audience for this report is managers involved with the highest levels of the strategic planning process and consultants who help their clients with this task. The user will not only benefit from the hundreds of hours that went into the methodology and its application, but also from its alternative perspective on strategic planning relating to computer and online games in Germany.As the editor of this report, I am drawing on a methodology...

    $127.69
    Kobo Kobo
    Top Stores
    Kobo
    $127.69
    Games & Accessories | gingingaming
    Games & Accessories | gingingaming

    $1,000.00
    gingingaming.openstores.com.au gingingaming.openstores.com.au
    Top Stores
    gingingaming.openstores.com.au
    $1,000.00
  • COMPUTER GAMES (USA) MAGAZINE SUBSCRIPTION
    COMPUTER GAMES (USA) MAGAZINE SUBSCRIPTION

    About COMPUTER GAMES (USA) magazine: We know that you want all the latest information about computer games before you make a purchase. And no other publications can help you more than Computer Games Magazine, dedicated to the description and discussion of the best and brightest computer games. Each full-color issue previews and reviews new games, along with providing helpful tips and playing strategies that make you the complete player. PLEASE NOTE: All cancelled subscription orders for this title...

    $122.00
    iSUBSCRiBE iSUBSCRiBE
    Top Stores
    magcentral.com.au
    $122.00
    iSUBSCRiBE
    $122.00
  • Matrix Transforms for Computer Games and Animation
    Matrix Transforms for Computer Games and Animation

    Matrix transforms are ubiquitous within the world of computer graphics, where they have become an invaluable tool in a programmer’s toolkit for solving everything from 2D image scaling to 3D rotation about an arbitrary axis. Virtually every software system and hardware graphics processor uses matrices to undertake operations such as scaling, translation, reflection and rotation. Nevertheless, for some newcomers to the world of computer games and animation, matrix notation can appear obscure and challenging...

    $47.89
    Kobo Kobo
    Top Stores
    Kobo
    $47.89
  • Computer Games and Team and Individual Learning
    Computer Games and Team and Individual Learning

    Documents research on the impact of computer games on the learning of adults. Computer games and learning are characterized from a series of different theoretical and empirical viewpoints. Both civilian sector and military applications are presented.While effectiveness of game environments to support learning can be documented in terms of intensity and longevity of engagement (participants voting with their time), as well as the commercial success of the games, there is much less solid empirical...

    $65.49
    Kobo Kobo
    Top Stores
    Kobo
    $65.49
  • The Computer Game
    The Computer Game

    The Creative Writing Tutor scheme provides a lively series of themed booklets that will stimulate your childs imagination and inspire him or her to write in a more interesting way and to achieve better results. The booklets provide a tutor for the child, fun features and stories to read, follow up activities to complete, harder vocabulary to prepare children for more advanced writing and many helpful tips and techniques to improve writing style.Written by an experienced teacher, they are recommended...

    $8.09
    Kobo Kobo
    Top Stores
    Kobo
    $8.09
  • Computer Games and the Social Imaginary
    Computer Games and the Social Imaginary

    In this compelling book, Graeme Kirkpatrick argues that computer games have fundamentally altered the relation of self and society in the digital age.Tracing the origins of gaming to the revival of play in the 1960s counter culture, Computer Games and the Social Imaginary describes how the energies of that movement transformed computer technology from something ugly and machine-like into a world of colour and ‘fun’. In the process, play with computers became computer gaming – a new cultural practice...

    $25.99
    Kobo Kobo
    Top Stores
    Kobo
    $25.99
  • Computer Games as Educational and Management Tools
    Computer Games as Educational and Management Tools

    Though once considered purely for their entertainment value, computer and online games have applications as learning tools in learning in a variety of different environments. Computer Games as Educational and Management Tools: Uses and Approaches considers the many uses of games and simulations, focusing specifically on their use in organizational and educational settings. Providing perspectives on gaming for distance learning, gaming for rehabilitation, business simulators, and motivational games...

    $152.09
    Kobo Kobo
    Top Stores
    Kobo
    $152.09
  • Biologically Inspired Artificial Intelligence for Computer Games
    Biologically Inspired Artificial Intelligence for Computer Games

    Computer games are often played by a human player against an artificial intelligence software entity. In order to truly respond in a human-like manner, the artificial intelligence in games must be adaptive, or respond as a human player would as he/she learns to play a game.Biologically Inspired Artificial Intelligence for Computer Games reviews several strands of modern artificial intelligence, including supervised and unsupervised artificial neural networks; evolutionary algorithms; artificial immune...

    $65.49
    Kobo Kobo
    Top Stores
    Kobo
    $65.49
  • Play Redux: The Form of Computer Games
    Play Redux: The Form of Computer Games

    "Play Redux excels in tying together intellectual traditions that are rooted in literary studies, cognitive science, play studies and several other fields, thereby creating a logical whole. Through this, the book makes service to several academic communities by pointing out their points of contact. This is clearly an important contribution to a growing academic field, and will no doubt become important in many future discussions about digital games and play." ---Frans Mäyrä, University of Tampere...

    $16.39
    Kobo Kobo
    Top Stores
    Kobo
    $16.39
  • Computer Games and Instruction
    Computer Games and Instruction

    There is intense interest in computer games. A total of 65 percent of all American households play computer games, and sales of such games increased 22.9 percent last year. The average amount of game playing time was found to be 13.2 hours per week. The popularity and market success of games is evident from both the increased earnings from games, over $7 Billion in 2005, and from the fact that over 200 academic institutions worldwide now offer game related programs of study. In view of the intense...

    $19.69
    Kobo Kobo
    Top Stores
    Kobo
    $19.69
  • Computer Games and Language Learning
    Computer Games and Language Learning

    Language educators are increasingly taking advantage of developments in technology to explore the use of computer games. This book investigates this phenomenon and examines the relationship between technological innovation and development in the field of computer-assisted language learning. Exploring relevant theories and rationales, the discussion provides one of the first critical analyses of both early and contemporary research, including a recent case study conducted in Japan. This book supplies...

    $89.75
    Kobo Kobo
    Top Stores
    Kobo
    $89.75
  • The Mystery in the Computer Game
    The Mystery in the Computer Game

    Henry, Jessie, Violet, and Benny used to live alone in a boxcar. Now they have a home with their grandfather and a new computer to play games on! During a visit to a computer game company, the Aldens meet the designers of their favorite game: Ringmaster. When the designers learn the Aldens are Ringmaster experts, they ask for their help. Would the Aldens test the new version of the game before it is sent out to stores? The Aldens gladly agree. But soon, the characters in Ringmaster II are giving...

    $5.79
    Kobo Kobo
    Top Stores
    Kobo
    $5.79
  • The Philosophy of Computer Games
    The Philosophy of Computer Games

    Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience...

    $157.19
    Kobo Kobo
    Top Stores
    Kobo
    $157.19
  • The The Ethics of Computer Games
    The The Ethics of Computer Games

    Despite the emergence of computer games as a dominant cultural industry (and the accompanying emergence of computer games as the subject of scholarly research), we know little or nothing about the ethics of computer games. Considerations of the morality of computer games seldom go beyond intermittent portrayals of them in the mass media as training devices for teenage serial killers. In this first scholarly exploration of the subject, Miguel Sicart addresses broader issues about the ethics of games...

    $17.39
    Kobo Kobo
    Top Stores
    Kobo
    $17.39
  • Using Computers Games across the Curriculum
    Using Computers Games across the Curriculum

    Everyone learns best when they are enjoying an activity - even adults prefer to learn through play! This book gives a wide range of ideas and practical activities to use computer games as learning tools with students aged 11+. You don't need to be a computer whiz to use this book. From the practical aspects of purchasing and setting up equipment to integrating them into a lesson plan - and even using them without playing them - this book will add a new aspect to your subject to make it even more...

    $15.99
    Kobo Kobo
    Top Stores
    Kobo
    $15.99
  • The Guide to Computer Simulations and Games
    The Guide to Computer Simulations and Games

    The first computer simulation book for anyone designing or building a gameAnswering the growing demand for a book catered for those who design, develop, or use simulations and games this book teaches you exactly what you need to know in order to understand the simulations you build or use all without having to earn another degree. Organized into three parts, this informative book first defines computer simulations and describes how they are different from live-action and paper-based simulations.The...

    $76.99
    Kobo Kobo
    Top Stores
    Kobo
    $76.99
  • 100 Computer Games to Play Before You Die
    100 Computer Games to Play Before You Die

    This is a must-have book for any computer enthusiast whether they are young or old. Covering the100 best games ever to be produced from Pac-Man Vs andPokemon Red/Blue to Grand Theft Auto: Vice City and Worms -- make sure you've not missed out any of the cult classics. With detailed descriptions of each game, the design process behind them and the secrets that lie within, this book will rekindle games from your childhood as well as introducing you to previously un-played games.

    $6.59
    Kobo Kobo
    Top Stores
    Kobo
    $6.59
  • Minds in Play: Computer Game Design As A Context for Children's Learning
    Minds in Play: Computer Game Design As A Context for Children's Learning

    Video games more than any other media have brought technology into children's homes and hearts. Educators, psychologists, and parents are struck by the quality of engagement that stands in stark contrast to children's usual interest in school homework and other activities. Whereas most research efforts have concentrated on discussing the effects of game playing, this book takes a different stance. It takes a close look at games as a context for learning by placing children in the roles of producers...

    $54.99
    Kobo Kobo
    Top Stores
    Kobo
    $54.99
  • Using Computers Games across the Curriculum
    Using Computers Games across the Curriculum

    Karen Anderson is Head of ICT, eSafety Co-ordinator and Senior Tutor at Queen Ethelburga's School, York, UK. She has taught in both secondary and further education in the state and independent sectors and draws on her experience, knowledge and love of teaching for her ideas. A passionate advocate for innovative ICT teaching in all areas, she specialises in computer games design and eSafety. Karen is a Child Exploitation and Online Protection (CEOP) Ambassador, and has contributed to several textbooks...

    $35.00
    allenandunwin.com allenandunwin.com
    Top Stores
    allenandunwin.com
    $35.00
  • How To Create Fantasy Art For Computer Games
    How To Create Fantasy Art For Computer Games

    This book is a practical guide on how to create artwork for computer games - a burgeoning area in which thousands of artists are hired each year. The guide mostly focuses on fantasy art but the information it gives on media - both traditional and digital, doodling, light, mass and negative space creatures, game genre, working with models, composition, perspective, character development, interactive environments, and atmosphere is pertinent to all computer art. A gallery of fine art and illustration...

    $7.50
    Booktopia Bookshop Booktopia Bookshop
    Top Stores
    Booktopia Bookshop
    $7.50
  • Animator's Survival Kit (A Working Manual of Methods, Principles and Formulas for Computer, Stop-motion, Games and Classical Animators)
    Animator's Survival Kit (A Working Manual of Methods, Principles and Formulas for Computer, Stop-motion, Games and Classical Animators)

    Title: Animator's Survival Kit (A Working Manual of Methods, Principles and Formulas for Computer, Stop-motion, Games and Classical Animators) Author: Williams, Richard Price: $73.95 Animation is one of the hottest and most creative areas of film-making and the master animator who bridges the old generation and the new is Richard Williams. During his 40 years in the business, Williams has been one of the true innovators and serves as the link between the golden age of animation by hand and the computer...

    $73.95
    booknook.com.au booknook.com.au
    Top Stores
    Booktopia Bookshop
    $62.75
    booknook.com.au
    $73.95
  • THE MIND CONTROL GAME (COMPUTERS)
    THE MIND CONTROL GAME (COMPUTERS)

    About this book: This book is about a man whose name is Kelly who have been have dreams or nightmares about something that may have happened in his life so he begins to try and find out if any portion of his dreams are true. He starts talking to some of his co-workers to see if they have been having any weird dreams of their own. Kelly find’s out that Sara, his friend has been having strange dreams also and they both start their investigation of who is responsible and how to stop them.

    $10.79
    Kobo Kobo
    Top Stores
    Kobo
    $10.79
  • Computer Games
    Computer Games

    This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel...

    $143.75
    Booktopia Bookshop Booktopia Bookshop
    Top Stores
    Booktopia Bookshop
    $143.75
  • Bathroom Accessories, Curtains Blinds, Games and Gadgets Gift ideas
    Bathroom Accessories, Curtains Blinds, Games and Gadgets Gift ideas

    $29.00
    savingsdirect.com.au savingsdirect.com.au
    Top Stores
    savingsdirect.com.au
    $29.00
  • Gender Divide and the Computer Game Industry
    Gender Divide and the Computer Game Industry

    While women maintain an increased visibility in the games culture, the issues involving gender in computing gaming is still relevant; and it is evident that the industry could benefit from the involvement of women in all aspects from consumer to developer. Gender Divide and the Computer Game Industry takes a look at the games industry from a gendered perspective and highlights the variety of ways in which women remain underrepresented in this industry. This reference source provides a comprehensive...

    $147.89
    Kobo Kobo
    Top Stores
    Kobo
    $147.89
  • Computer Optimization for Gamers - Speed up Your PC
    Computer Optimization for Gamers - Speed up Your PC

    Run Games Flawlessly on Your PC! Are you having trouble running games on your pc? Do you find that your pc runs about as fast as a slug? Lets face it, your pc isn't getting any younger and game and software requirements are increasing rapidly. This guide can have your pc running much faster than it did before guaranteed! About This Guide: This guide is composed specifically to increase the overall speed and performance of your pc. We have broken down the contents of this guide into several easy aspects...

    $4.80
    Kobo Kobo
    Top Stores
    Kobo
    $4.80
  • Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments
    Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments

    Business, Technological and Social Dimensions of Computer Games: Multidisciplinary Developments is a collection of the most recent developments in all areas of game development, encompassing planning, design, marketing, business management, and consumer behavior. This publication explores a number of aspects of gaming, which include supporting technologies, human interaction, psychological and behavioral effects, business opportunities, and intellectual property considerations, offering readers a...

    $117.89
    Kobo Kobo
    Top Stores
    Kobo
    $117.89
  • Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences
    Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences

    Designed for learning professionals and drawing on both game creators and instructional designers, Learning by Doing explains how to select, research, build, sell, deploy, and measure the right type of educational simulation for the right situation. It covers simple approaches that use basic or no technology through projects on the scale of computer games and flight simulators. The book role models content as well, written accessibly with humor, precision, interactivity, and lots of pictures. Many...

    $42.59
    Kobo Kobo
    Top Stores
    Kobo
    $42.59
  • Guide to Computer Animation: for tv, games, multimedia and web
    Guide to Computer Animation: for tv, games, multimedia and web

    First Published in 2002. Routledge is an imprint of Taylor & Francis, an informa company.

    $40.59
    Kobo Kobo
    Top Stores
    Kobo
    $40.59
  • Complex Travel Adaptor | Travel | Computer Accessories
    Complex Travel Adaptor | Travel | Computer Accessories

    This complicated-looking adaptor actually makes charging a lot simpler. Made with ABS plastic for durability, this adaptor is compatible with any power supply everywhere with Maximum Power AC 125V ~ 5A / AC 250 ~ 2.5A. All attachments are stable for safety purposes, and all the pieces fits perfectly together. Notebook computers, video cameras, ipods, and other mobile devices like game gadgets charges well with this adaptor. Send these adaptors out today as a great promotional gadget, which can be...

    $75.00
    purelypromotions.com.au purelypromotions.com.au
    Top Stores
    purelypromotions.com.au
    $75.00
  • VISION Audio Jack - PC Games
    VISION Audio Jack - PC Games

    The Vision Accessories Male-to-Male Headphone Cable is specifically designed for quality computer audio applications. The cable connects a PC sound card, or mini-stereo devices including portable CD players, to multimedia speakers.

    $4.50
    gamehead.com.au gamehead.com.au
    Top Stores
    gamehead.com.au
    $4.50
  • Games & Console Business, Retro Games Specalist For Sale
    Games & Console Business, Retro Games Specalist For Sale

    Great opportunity to get into the gaming world, we have all types of games & consoles from the latest to the greatest including XBOX +360, Playstaion 1-2-3, all Nintendo, WII, Sega, Atari plus all accessories to suit, OVER 10,000 items in just stock! Business caters for all ages... Sale includes all glass display cabinets, shelving, cupboards, cash register, computers, phone numbers etc,,, Walk into a fully functional business. Business has an established online Ebay store,,, situated in the main...

    $190,000.00
    businessforsale.com.au businessforsale.com.au
    Top Stores
    businessforsale.com.au
    $190,000.00
  • PC Computer Games
    PC Computer Games

    $124.99
    dvdorchard.com.au dvdorchard.com.au
    Top Stores
    dvdorchard.com.au
    $124.99
  • 8 X Computer Intellect Game
    8 X Computer Intellect Game

    Description8 different computer game.........included " The Sims" , " Sim Ant", "Sim Park"," Sim Safari", "Sim Tunes", "Sim Town", "Widget Workshop", " Reading Development Library 2" all for sale A$ 40.00.Call 0414633424.

    $40.00
    tradingpost.com.au tradingpost.com.au
    Top Stores
    tradingpost.com.au
    $40.00